Teaching
Game Art is primarily a practical subject with most sessions delivered in our dedicated Game Art Studio.
You are taught through a combination of interactive workshops and lectures, tutorials and group-based tasks, to become a highly creative thinker in the exciting, fast-moving game development industry. Our taught sessions take a variety of formats and are intended to enable the application of learning through discussion and small group activities as well as technical instruction, inclusive for all learners.
Weekly classes are usually a mixture of lecture, discussion and guided workshop tasks which allow students to develop their skills with tutor feedback and peer support. The majority of these take place in our dedicated Game Art studio.
In addition, meetings with personal academic tutors are scheduled on at least 4 occasions in the first year and three occasions in each of the other years of a course.
You have an opportunity to work on live briefs and connect with game studios through our industry mentors who support a variety of events throughout the course.
You will use games industry-standard software and have access to dual-screen computer facilities throughout the course, supported by a team of knowledgeable technicians in both our studio and The Art House.