Senior Lecturer and Course Leader, Game Art
Art & Design Communication
Prior to beginning her teaching practice at the University of Worcester, Jacqui enjoyed over a decade working as a character animator for the games industry.
Her work within game development encompassed a wide variety of genres and platforms, from AAA titles with big name franchises to casual games for indie developers. Expertise in character animation was developed through this practice in both keyframe and motion capture.
Jacqui's commercial work also included many years as a freelance animator, and she has a strong belief in bringing the ethos of creative enterprise and practical experience into her teaching.
Jacqui's research interests include female representation in games, and she is a Women in Games Ambassador.
Jacqui is also the Quality Coordinator for the School of Arts.
PGCert in Learning and Teaching in Higher Education, University of Worcester (2016)
MA Computer Animation University of Teesside (2000)
BA Hons Fine Art, Duncan of Jordanstone College of Art, University of Dundee (1997)
Membership of professional bodies
Fellow of the Higher Education Academy
- GAMA1100 Game Art: Design, Theory and Concepts
- GAMA2000 Game Art: Modelling, Rigging and Motion Capture
- GAMA3003 Professional Practice
- GAMA3004 Group Game Development Project