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What makes Computing at Worcester special?

This is a hands-on, highly flexible course. You can choose to study a broad range of computing disciplines and tailor your degree to suit your interests as they develop, with specialist modules available in web design, programming, information systems, systems analysis, computer science, cybersecurity, mobile application development, networking, database management, social media, e-business, drone technology, cloud computing and games development.

You will also have the opportunity to work on live client projects through our Media Lab (our student-led software consultancy), develop your leadership and management skills, undertake paid cutting-edge research / teaching projects, start up your own business through the Business School’s Incubator or get talent spotted through our annual Computing Showcase.

Key features

  • The course has been designed in consultation with employers, aligned with industry standards (ACM, BCS, IEEE), and taught by experienced computing professionals.
  • 24/7 access to excellent IT facilities, including dedicated PC and mac labs featuring industry-standard software.
  • Option to take a 1-year paid placement, engage in client-based consultancy projects, develop software for clients through the Business School’s Media Lab, or ‘earn as you learn’ by setting up as a freelancer.
  • Option to start your own business through the Business School’s Incubator.
  • Potential to progress onto the MComp Computing or MSc Computing.
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Entry requirements

What qualifications will you need?

280

UCAS tariff points

Entry requirements

280 UCAS Tariff points and Grade C in GCSE English Language and Mathematics

From 2017 there will be a change in the UCAS point system. See our new UCAS tariff page for more information.

Other information

If you have any questions about entry requirements, please contact the Admissions Office on 01905 855111 or email admissions@worc.ac.uk for advice.

Further information about the UCAS Tariff can be obtained from http://www.ucas.com   

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Our open days are the perfect way to find out.

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Course content

What will you study?

Here is an overview of current modules available on this course. Regular updates may mean that exact module titles may differ. Visit our Academic Quality Unit pages for full programme specifications for each course.

Year 1

Core modules

  • Programming & Scripting OR Programming: Concepts to Construction (double module)
  • Introduction to Web & Database Development (double module)
  • Computing Options or Elective

Module options

GAMA modules for Computing Students

  • Theory of Play and Game Art (double module)
  • Game Design and Production (double module)

 

Year 2

Core modules

  • Systems Analysis & Design (double module)
  • Computing Options or Elective

Module options

Year 3

Core modules

  • Computing Project (double module)
  • Computing Options

Module options

Teaching and Assessment

How will you be taught?

You will learn how to

Develop and sharpen key employability skills such as:

  • Problem-Solving skills that enable you to identify and overcome core challenges and recognise common patterns through abstraction
  • Practical Skills which allow you to design and develop software systems which address real-world problems
  • Appreciation for lifelong learning and the need to keep your skill set relevant
  • Awareness of and ability to address key challenges such as security, performance and user experience
  • Ability to innovate though the use of novel approaches and new technologies
  • Fluency in your ability to communicate, collaborate and share your ideas

All of these skills are achieved through a rigorous curriculum designed and taught by experts working closely with industry partners. Modules make use of the latest technology and advancements and are taught by highly experienced academics with backgrounds in applied industry and research.

Teaching Approach

Worcester is a place where you will be able to reach your full potential as a self-directed learner supported by staff renowned for their friendly, approachable and accessible nature. You will progressively develop your expertise, skills and knowledge through a practice of enquiry based learning, leading to a portfolio of work that will demonstrate your technical and creative achievements addressing relevant and contemporary challenges in the Computing discipline.

The course offers a variety of module options and assessment patterns which will enable you to tailor your learning to fit your career aspirations and personal interests. With strong industry links we also provide ample opportunities for you to engage in work-based learning through real-world projects and placements.

The learning environment is supported by the up to date facilities including four on-site computing labs and a high quality wireless network.

Meet the team

Here are a few of the current members of the department who teach on this course. See our whole team of experts.

  • Oran Devilly

    Oran is an award winning lecturer. With a decade of teaching experience focused on programming and game design he has taught students who have gone on to be freelance level designers, game programmers and even entrepreneurs in game development. He has formed academic agreements with some of the biggest game companies in the world and worked along-side industry experts throughout his career.

  • Dr Chris Bowers

    Chris has 11 years experience of teaching and scholarship in the area of Intelligent Interactive Systems.  With a particular focus on Mobile and Ubiquitous Systems, Chris has worked on a number of successful international projects across the engineering, media, culture and heritage sectors.

Careers

Where could it take you?

Employability

  • Are written and taught by computing professionals who adopt an applied approach to learning, teaching and assessment
  • Help you develop the skills required by graduate employers – Research and problem solving, Critical Analysis, Communication, Numeracy, Self-management, Interpersonal Skills, Team Working, Self-awareness, Use of IT, Enterprise and Creativity
  • Offer the option of a paid placement year, which significantly increases your chance of getting a job when you graduate.  Read some of our work placement student stories
  • Include the opportunity to learn via live work-based projects, allowing you to ‘earn as you learn’ through paid part-time work
  • Are accredited by, recognised by or mapped to professional qualifications and/or associations as appropriate
  • Provide access to our broad network of business managers and employers (including our own Business School Advisory Board) who work closely with us to design courses, offer scholarships and prizes, host student visits, provide work-related projects and contribute to teaching activities
  • Offer employment preparation workshops which include CV preparation, mock interviews/assessment centres, meetings with employers and free use of our Career Competency Indicator tool.      

 

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Costs

How much will it cost?

Full-time tuition fees

UK and EU students

The standard annual fee for full-time UK and EU students enrolling in 2016 is £9,000 per year.

For more details, please visit our course fees page.

International students

The standard annual fee for full-time international (non-EU) students enrolling in 2016 is £11,400 per year.

For more details, please visit our course fees page.

Part-time tuition fees

UK and EU students

The standard fees for part-time UK and EU students enrolling on this course in 2016 are £1,180 per 15-credit module, £1,575 per 20 credit module and £2,360 per 30-credit module.

For more details, please visit our course fees page.

Additional costs

Every course has day-to-day costs for basic books, stationery, printing and photocopying. The amounts vary between courses.

Visit our Money Advice pages for information on how much you should budget for your course.

Financial support

£1,000 ABB or equivalent scholarships

The University of Worcester offers a £1,000 first-year scholarship to all new undergraduate students to the University who achieve at least ABB at A Level, or the equivalent qualification (such as distinction, distinction, merit at BTEC), and who are responsible for paying their own tuition fees.

For full details visit the scholarships and fee waivers page.

£1,000 academic achievement scholarships

Based solely on academic performance, the University awards up to 100 scholarships of £1,000 each to eligible high-achieving undergraduate students after completion of their first and second year of a degree course, or first year of a foundation degree or HND.

For full details visit the scholarships and fee waivers page.

Accommodation

Finding the right accommodation is paramount to your university experience, and our welcoming student communities are great places to live and study.

We have over 1,000 rooms across our halls, 358 of which were new in 2009. We offer halls of residence to suit every budget and need, from our 'Traditional Hall' at £89 per week to the £145 per week 'En-suite Extra'.

For full details visit our accommodation page.

Apply

How do you apply?

Applying through UCAS

Computing BSc (Hons) (Single Honours) G400

Computing (Placement Year) 4 Yr: I100

UCAS is the central organisation through which applications are processed for entry onto full-time undergraduate courses in Higher Education in the UK.

Read our How to apply pages for more information on applying and to find out what happens to your application.

UCAS CODE:

G400 or I100

Apply now via UCAS

Get in touch

If you have any questions, please get in touch. We're here to help you every step of the way.

Admissions office

01905 855111
admissions@worc.ac.uk  

Admissions tutor

John Gardener 
01905 85 5357
j.gardener@worc.ac.uk

Course Leader

Dr Joy Garfield
01905 54 2368
j.garfield@worc.ac.uk