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What makes Computer Games Design & Development at Worcester special?

The landscape of the game industry is changing, with an increasing focus on the gamer experience fuelling a boom in the indie games market.  In today’s industry, small teams of developers can achieve great success with unique gaming experiences that capture the imagination. 

Our course emphasises a player-centred approach to game design, equipping you with a range of practical skills and insights to become a designer of innovative and exciting gaming experiences.  It also empowers you with the technical skills required to develop those gaming experiences into playable and potentially commercial products.  You will work in such areas as graphics, game engine development and digital storytelling.

Key features

  • The course is industry-focused and is designed and delivered by computer games experts and professional game developers with significant experience in iconic organisations including the BBC.
  • The course is mapped against the national occupational standards for Games and Interactive Media and the International Game Developer Association’s curriculum framework.
  • 24/7 access to excellent IT facilities, including dedicated PC and mac labs featuring industry-standard software.
  • Option to take a 1-year paid placement, engage in client-based consultancy projects, develop software for clients through the Business School’s Media Lab, or ‘earn as you learn’ by setting up as a freelancer.
  • Option to start your own computer games development business through the Business School’s Incubator.
Charles Hastings building at City Campus

Entry requirements

What qualifications will you need?


UCAS tariff points

Entry requirements

96 UCAS Tariff points and Grade C in GCSE English and Mathematics

The points above are the new UCAS tariff, which will be used for courses starting from September 2017. See our new UCAS tariff page for more information.

Applicants with no formal qualifications may be considered for Mature Student Entry Routes.

Other information

If you have any questions about entry requirements, please contact the Admissions Office on 01905 855111 or email for advice.

Further information about the UCAS Tariff can be obtained from   

The University of Worcester taught me so much more than just the needed technical skills. The lecturers go the extra mile and provide some fantastic opportunities. The course content is up to date and challenging.

Paul Dale, Graduated 2013 and now working as a software developer and games tester

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Course content

What will you study?

Here is an overview of current modules available on this course. Regular updates may mean that exact module titles may differ.

Year 1

Core modules

Module options

Year 2

Core modules

Module options

GAMA modules for Computing Students

Game Art: Modelling, Texturing, Motion Capture and Animation (double module) Game Production and UX Design (double module)

Year 3

Core modules

Module options

Teaching and Assessment

How will you be taught?

You will learn how to

Develop and sharpen key employability skills such as:

  • Problem-Solving skills that enable you to identify and overcome core challenges and recognise common patterns through abstraction
  • Practical Skills which allow you to design and develop software systems which address real-world problems
  • Appreciation for lifelong learning and the need to keep your skill set relevant
  • Awareness of and ability to address key challenges such as security, performance and user experience
  • Ability to innovate though the use of novel approaches and new technologies
  • Fluency in your ability to communicate, collaborate and share your ideas

All of these skills are achieved through a rigorous curriculum designed and taught by experts working closely with industry partners. Modules make use of the latest technology and advancements and are taught by highly experienced academics with backgrounds in applied industry and research.

Teaching Approach

Worcester is a place where you will be able to reach your full potential as a self-directed learner supported by staff renowned for their friendly, approachable and accessible nature. You will progressively develop your expertise, skills and knowledge through a practice of enquiry based learning, leading to a portfolio of work that will demonstrate your technical and creative achievements addressing relevant and contemporary challenges in the Computing discipline.

The course offers a variety of module options and assessment patterns which will enable you to tailor your learning to fit your career aspirations and personal interests. With strong industry links we also provide ample opportunities for you to engage in work-based learning through real-world projects and placements.

The learning environment is supported by the up to date facilities including four on-site computing labs and a high quality wireless network.


Where could it take you?


We recognise that optimising your future employment and earning potential are a key factor in selecting your degree. All of our courses:

• offer the option of a paid placement year which significantly increases your chance of getting a job when you graduate, possibly even with your placement company (except Information Technology for Education BSc (Hons)). We also advertise short-term vacancies on our VLE

• offer the option to spend a semester abroad at one of our exchange universities in the USA, Canada, Europe, Australia or New Zealand to help you develop the intercultural skills that are so highly sought after by today’s employers

• target selected Employability Standards in every module. These are designed by Worcester Business School in consultation with employers – so you will always be able to see the employability relevance of what you are studying

• include automatic access to our electronic CV Compiler Tool to create a live and evidence-based CV

• are accredited by, recognised by or mapped to professional qualifications and/or associations as appropriate

• provide access to our broad network of business managers and employers (including our own Business School Advisory Board) who work closely with us to design courses, offer scholarships and prizes, host student visits, support student competitions, provide work-related projects and contribute to teaching activities

• offer employment preparation workshops which include CV preparation, mock interviews/assessment centres and meetings with employers

• are written and taught by business professionals and practitioners who are fully aware of what today’s employers are looking for

• include work-based learning modules where you can learn via a live work-based project

• adopt a real-world, applied approach to learning, teaching and assessment so that what you learn is relevant and useful to your future employer(s)

• offer access to a host of CV-enhancing co-curriculum activities such as our start-up café, international study weeks, case study/business plan competitions, vacation research projects, mentoring activities, etc

• promote ‘earn as you learn’ part-time work opportunities which will significantly boost your employability after graduation

Read some of our work placement student stories

  • Aaron-Cooper-WBS

    Case study

    Aaron Cooper

    Aaron credits his degree for allowing him to develop the skills to land his dream web and mobile apps job at 2359 Media in Singapore.


Employer's view

Steve Borwell-Fox, of Borwell Secure Software Experts, talking about the Computing Showcase.


Request or download a prospectus

Request now


How much will it cost?

Full-time tuition fees

UK and EU students

The standard annual fee for full-time UK and EU students enrolling in 2017 will be no more than £9,250, subject to approval by Parliament.

For more details, please visit our course fees page.

International students

The standard annual fee for full-time international (non-EU) students enrolling in 2017 will be £11,700 per year.

For more details, please visit our course fees page.

Part-time tuition fees

UK and EU students

The standard fees for part-time UK and EU students enrolling on this course in 2017 will be no more than £1,156 per 15-credit module, £1,542 per 20 credit module and £2,313 per 30-credit module, subject to approval by Parliament.

For more details, please visit our course fees page.

Additional costs

Every course has day-to-day costs for basic books, stationery, printing and photocopying.  The amounts vary between courses.

Visit our Money Advice pages for information on how much you should budget for your course.


Finding the right accommodation is paramount to your university experience, and our welcoming student communities are great places to live and study.

We have over 1,000 rooms across our halls, 358 of which were new in 2009. We offer halls of residence to suit every budget and need, from our 'Traditional Hall' at £91 per week to the £149 per week 'En-suite Extra'.

For full details visit our accommodation page.


How do you apply?

Applying through UCAS

Computer Game Design & Development BSc (Hons) G451

Computer Game Design & Development (Placement Year) 4 Yr: I620

UCAS is the central organisation through which applications are processed for entry onto full-time undergraduate courses in Higher Education in the UK.

Read our How to apply pages for more information on applying and to find out what happens to your application.


G451 or I620

Apply now via UCAS

Get in touch

If you have any questions, please get in touch. We're here to help you every step of the way.

Admissions office

01905 855111  

Admissions tutor

Viv Bell
01905 54 2072

Course Leader

Dr Joy Garfield
01905 542368