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Computing
Expertise: Game-based learning; Human-computer interactions; Systems thinking; Complexity science
Expertise: Serious Games; Immersive Environments for Education and Training; Learning and Teaching of Computer Programming; Pattern formation in Biophysical Systems
Current student projects:
- The Design and Development of a Virtual Physics Laboratory for Secnodary and Introductory Post-Secondary Classrooms Using Video Game Technology
- Research and Development of a Digital Game Based Learning Framework for Education
Expertise: Character Animations; Physical Simulations; Machine Learning; Musculoskeletal Simulation








